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Post-merge fixes (and CodeFactor fixes)
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@ -72,19 +72,18 @@ namespace osu.Game.Screens.Menu
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welcome = audio.Sample.Get(@"welcome");
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seeya = audio.Sample.Get(@"seeya");
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}
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protected override void OnEntering(Screen last)
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{
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base.OnEntering(last);
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if(menuVoice)
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if (menuVoice)
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welcome.Play();
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Scheduler.AddDelayed(delegate
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{
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if(menuMusic)
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if (menuMusic)
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bgm.Start();
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LoadComponentAsync(mainMenu = new MainMenu());
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