Implement PerformanceCalculator testcase

This commit is contained in:
smoogipoo
2017-11-17 12:35:23 +09:00
parent 38fe95d94a
commit 1e023f0419
7 changed files with 336 additions and 67 deletions

View File

@ -14,9 +14,12 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays;
using osu.Game.Overlays.Music;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Tests.Visual
{
@ -24,30 +27,51 @@ namespace osu.Game.Tests.Visual
{
public TestCasePerformancePoints(Ruleset ruleset)
{
Children = new Drawable[]
Child = new FillFlowContainer
{
new Container
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Y,
Width = 300,
Children = new Drawable[]
new Container
{
new Box
RelativeSizeAxes = Axes.Both,
Width = 0.25f,
Children = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f,
},
new ScrollContainer(Direction.Vertical)
{
RelativeSizeAxes = Axes.Both,
Child = new BeatmapList(ruleset)
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f,
},
new ScrollContainer(Direction.Vertical)
{
RelativeSizeAxes = Axes.Both,
Child = new BeatmapList(ruleset)
}
}
}
},
new PpDisplay(ruleset)
},
new Container
{
RelativeSizeAxes = Axes.Both,
Width = 0.75f,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f,
},
new ScrollContainer(Direction.Vertical)
{
RelativeSizeAxes = Axes.Both,
Child = new ScoreList { RelativeSizeAxes = Axes.Both }
}
}
},
}
};
}
@ -144,70 +168,84 @@ namespace osu.Game.Tests.Visual
}
}
private class PpDisplay : CompositeDrawable
private class ScoreList : CompositeDrawable
{
private readonly Container<OsuSpriteText> strainsContainer;
private readonly OsuSpriteText totalPp;
private readonly FillFlowContainer<ScoreDisplay> scores;
private APIAccess api;
private readonly Ruleset ruleset;
public PpDisplay(Ruleset ruleset)
public ScoreList()
{
this.ruleset = ruleset;
RelativeSizeAxes = Axes.Y;
Width = 400;
InternalChildren = new Drawable[]
InternalChild = scores = new FillFlowContainer<ScoreDisplay>
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.2f
},
totalPp = new OsuSpriteText { TextSize = 18 },
new Container
{
AutoSizeAxes = Axes.Both,
Y = 26,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.2f,
},
strainsContainer = new FillFlowContainer<OsuSpriteText>
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5)
}
}
}
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 4)
};
}
[BackgroundDependencyLoader]
private void load(OsuGameBase osuGame)
private void load(OsuGameBase osuGame, APIAccess api)
{
this.api = api;
osuGame.Beatmap.ValueChanged += beatmapChanged;
}
private void beatmapChanged(WorkingBeatmap beatmap)
private GetScoresRequest lastRequest;
private void beatmapChanged(WorkingBeatmap newBeatmap)
{
var diffCalculator = ruleset.CreateDifficultyCalculator(beatmap.Beatmap);
lastRequest?.Cancel();
scores.Clear();
var strains = new Dictionary<string, string>();
double pp = diffCalculator.Calculate(strains);
lastRequest = new GetScoresRequest(newBeatmap.BeatmapInfo);
lastRequest.Success += res => res.Scores.ForEach(s => scores.Add(new ScoreDisplay(s, newBeatmap.Beatmap)));
api.Queue(lastRequest);
}
totalPp.Text = $"Total PP: {pp.ToString("n2")}";
private class ScoreDisplay : CompositeDrawable
{
private readonly OsuSpriteText playerName;
private readonly GridContainer attributeGrid;
strainsContainer.Clear();
foreach (var kvp in strains)
strainsContainer.Add(new OsuSpriteText { Text = $"{kvp.Key} : {kvp.Value}" });
private readonly Score score;
private readonly Beatmap beatmap;
public ScoreDisplay(Score score, Beatmap beatmap)
{
this.score = score;
this.beatmap = beatmap;
RelativeSizeAxes = Axes.X;
Height = 16;
InternalChild = new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[] { playerName = new OsuSpriteText() },
new Drawable[] { attributeGrid = new GridContainer { RelativeSizeAxes = Axes.Both } }
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.Relative, 0.75f),
new Dimension(GridSizeMode.Relative, 0.25f)
}
};
}
[BackgroundDependencyLoader]
private void load()
{
var ruleset = beatmap.BeatmapInfo.Ruleset.CreateInstance();
var calculator = ruleset.CreatePerformanceCalculator(beatmap, score);
if (calculator == null)
return;
var attributes = new Dictionary<string, string>();
double performance = calculator.Calculate(attributes);
playerName.Text = $"{score.PP} | {performance.ToString("0.00")} | {score.PP / performance}";
// var attributeRow =
}
}
}
}