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Add background.
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Submodule osu-resources updated: 0e258afd11...668af4d185
@ -18,6 +18,7 @@ using osu.Framework.Input;
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using System.IO;
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using System.IO;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Screens.Tournament
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namespace osu.Game.Screens.Tournament
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{
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{
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@ -36,7 +37,7 @@ namespace osu.Game.Screens.Tournament
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(Framework.Game game)
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private void load(Framework.Game game, TextureStore textures)
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{
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{
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drawingsConfig = new DrawingsConfigManager(Game.Host.Storage);
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drawingsConfig = new DrawingsConfigManager(Game.Host.Storage);
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@ -45,6 +46,16 @@ namespace osu.Game.Screens.Tournament
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box()
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{
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(77, 77, 77, 255)
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},
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new Sprite()
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{
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FillMode = FillMode.Fill,
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Texture = textures.Get(@"Backgrounds/Drawings/background.png")
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},
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new FlowContainer()
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new FlowContainer()
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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