From 7d4b0e3f0afde6f3046ce3d0eecdddfaf90561e7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sat, 3 Apr 2021 12:34:48 +0200 Subject: [PATCH] Fix editor clock scene not re-enabling beatmap Could interfere with other tests due to causing crashes on attempts to change `Beatmap.Value`. --- osu.Game.Tests/Visual/Editing/TestSceneEditorClock.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorClock.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorClock.cs index 390198be04..0b1617b6a6 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorClock.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorClock.cs @@ -77,5 +77,11 @@ namespace osu.Game.Tests.Visual.Editing AddStep("start clock again", Clock.Start); AddAssert("clock looped to start", () => Clock.IsRunning && Clock.CurrentTime < 500); } + + protected override void Dispose(bool isDisposing) + { + Beatmap.Disabled = false; + base.Dispose(isDisposing); + } } }