diff --git a/osu.Game.Rulesets.Osu/Tests/TestCaseSlider.cs b/osu.Game.Rulesets.Osu/Tests/TestCaseSlider.cs index 90a0a450a7..ed212b48cd 100644 --- a/osu.Game.Rulesets.Osu/Tests/TestCaseSlider.cs +++ b/osu.Game.Rulesets.Osu/Tests/TestCaseSlider.cs @@ -118,8 +118,8 @@ namespace osu.Game.Rulesets.Osu.Tests ComboColour = Color4.LightSeaGreen, ControlPoints = new List { - new Vector2(-(distance / 2), 0), - new Vector2(distance / 2, 0), + Vector2.Zero, + new Vector2(distance, 0), }, Distance = distance, RepeatCount = repeats, @@ -139,9 +139,9 @@ namespace osu.Game.Rulesets.Osu.Tests ComboColour = Color4.LightSeaGreen, ControlPoints = new List { - new Vector2(-200, 0), - new Vector2(0, 200), - new Vector2(200, 0) + Vector2.Zero, + new Vector2(200, 200), + new Vector2(400, 0) }, Distance = 600, RepeatCount = repeats, @@ -163,12 +163,12 @@ namespace osu.Game.Rulesets.Osu.Tests ComboColour = Color4.LightSeaGreen, ControlPoints = new List { - new Vector2(-200, 0), - new Vector2(-50, 75), - new Vector2(0, 100), - new Vector2(100, -200), + Vector2.Zero, + new Vector2(150, 75), new Vector2(200, 0), - new Vector2(230, 0) + new Vector2(300, -200), + new Vector2(400, 0), + new Vector2(430, 0) }, Distance = 793.4417, RepeatCount = repeats, @@ -190,11 +190,11 @@ namespace osu.Game.Rulesets.Osu.Tests ComboColour = Color4.LightSeaGreen, ControlPoints = new List { - new Vector2(-200, 0), - new Vector2(-50, 75), - new Vector2(0, 100), - new Vector2(100, -200), - new Vector2(230, 0) + Vector2.Zero, + new Vector2(150, 75), + new Vector2(200, 100), + new Vector2(300, -200), + new Vector2(430, 0) }, Distance = 480, RepeatCount = repeats, @@ -216,7 +216,7 @@ namespace osu.Game.Rulesets.Osu.Tests ComboColour = Color4.LightSeaGreen, ControlPoints = new List { - new Vector2(0, 0), + Vector2.Zero, new Vector2(-200, 0), new Vector2(0, 0), new Vector2(0, -200), @@ -247,10 +247,10 @@ namespace osu.Game.Rulesets.Osu.Tests CurveType = CurveType.Catmull, ControlPoints = new List { - new Vector2(-100, 0), - new Vector2(-50, -50), - new Vector2(50, 50), - new Vector2(100, 0) + Vector2.Zero, + new Vector2(50, -50), + new Vector2(150, 50), + new Vector2(200, 0) }, Distance = 300, RepeatCount = repeats, diff --git a/osu.Game.Tests/Visual/TestCaseEditorSelectionLayer.cs b/osu.Game.Tests/Visual/TestCaseEditorSelectionLayer.cs index 5e0c0e165c..60ddff64ba 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorSelectionLayer.cs +++ b/osu.Game.Tests/Visual/TestCaseEditorSelectionLayer.cs @@ -35,13 +35,13 @@ namespace osu.Game.Tests.Visual new HitCircle { Position = new Vector2(344, 148), Scale = 0.5f }, new Slider { + Position = new Vector2(128, 256), ControlPoints = new List { - new Vector2(128, 256), - new Vector2(344, 256), + Vector2.Zero, + new Vector2(216, 0), }, Distance = 400, - Position = new Vector2(128, 256), Velocity = 1, TickDistance = 100, Scale = 0.5f,