From 1e2e0dea74fbbdf53b0eb04a5913b6bdd4f15a52 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 7 Nov 2022 19:04:19 +0900 Subject: [PATCH] Ensure seeding results get beatmaps populated if `BeatmapIno` model is null --- osu.Game.Tournament/TournamentGameBase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index 1861e39c60..98ba3ca60f 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -238,7 +238,7 @@ namespace osu.Game.Tournament var beatmapsRequiringPopulation = ladder.Teams .SelectMany(r => r.SeedingResults) .SelectMany(r => r.Beatmaps) - .Where(b => b.Beatmap?.OnlineID == 0 && b.ID > 0).ToList(); + .Where(b => (b.Beatmap == null || b.Beatmap.OnlineID == 0) && b.ID > 0).ToList(); if (beatmapsRequiringPopulation.Count == 0) return false;