Adjust mascot positioning in playfield layout

This commit is contained in:
Bartłomiej Dach
2020-05-01 00:19:12 +02:00
parent f5526890cc
commit 1e7b10320f
3 changed files with 12 additions and 7 deletions

View File

@ -10,6 +10,7 @@ using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Taiko.UI
{
@ -24,6 +25,7 @@ namespace osu.Game.Rulesets.Taiko.UI
InternalChild = textureAnimation = createTextureAnimation(state).With(animation =>
{
animation.Origin = animation.Anchor = Anchor.BottomLeft;
animation.Scale = new Vector2(0.6f);
});
RelativeSizeAxes = Axes.Both;