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Adjust mascot positioning in playfield layout
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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.Containers;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Taiko.UI
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{
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@ -24,6 +25,7 @@ namespace osu.Game.Rulesets.Taiko.UI
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InternalChild = textureAnimation = createTextureAnimation(state).With(animation =>
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{
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animation.Origin = animation.Anchor = Anchor.BottomLeft;
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animation.Scale = new Vector2(0.6f);
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});
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RelativeSizeAxes = Axes.Both;
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