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Move bindings to LoadComplete to avoid cross-thread issues
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@ -140,6 +140,11 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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}
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},
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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areaOffset.BindTo(tabletHandler.AreaOffset);
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areaOffset.BindValueChanged(val =>
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