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Move all logic to TopLocalRank and remove CarouselBeatmapRank
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@ -19,6 +19,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Overlays;
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using osuTK;
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using osuTK.Graphics;
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@ -129,9 +130,10 @@ namespace osu.Game.Screens.Select.Carousel
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new CarouselBeatmapRank(beatmap)
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new TopLocalRank(beatmap)
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{
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Scale = new Vector2(0.8f)
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Scale = new Vector2(0.8f),
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Size = new Vector2(40, 20)
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},
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starCounter = new StarCounter
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{
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