Clean up unused resolved properties

This commit is contained in:
Dean Herbert
2021-12-03 18:37:45 +09:00
parent 7084ef5245
commit 1eed2436e6
63 changed files with 0 additions and 254 deletions

View File

@ -279,9 +279,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
editorClock.Start();
}
[Resolved]
private EditorBeatmap beatmap { get; set; }
[Resolved]
private IBeatSnapProvider beatSnapProvider { get; set; }

View File

@ -1,12 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
@ -16,9 +14,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
[Resolved]
private OsuColour colours { get; set; }
public TimelineControlPointGroup(ControlPointGroup group)
{
Group = group;

View File

@ -184,9 +184,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private SamplePointPiece sampleOverrideDisplay;
private DifficultyPointPiece difficultyOverrideDisplay;
[Resolved]
private EditorBeatmap beatmap { get; set; }
private DifficultyControlPoint difficultyControlPoint;
private SampleControlPoint sampleControlPoint;