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Clean up unused resolved properties
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@ -2,11 +2,8 @@
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.OnlinePlay.Components;
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@ -18,12 +15,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMatchBeatmapDetailArea : OnlinePlayTestScene
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{
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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[Resolved]
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private RulesetStore rulesetStore { get; set; }
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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