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Replace assignment references to HitResult.Miss with Judgement.MinResult
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@ -9,7 +9,6 @@ using osu.Framework.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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@ -136,7 +135,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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/// <summary>
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/// Causes this <see cref="DrawableManiaHitObject"/> to get missed, disregarding all conditions in implementations of <see cref="DrawableHitObject.CheckForResult"/>.
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/// </summary>
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public void MissForcefully() => ApplyResult(r => r.Type = HitResult.Miss);
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public void MissForcefully() => ApplyResult(r => r.Type = r.Judgement.MinResult);
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}
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public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject
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