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Replace assignment references to HitResult.Miss with Judgement.MinResult
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@ -143,7 +143,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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if (!userTriggered)
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{
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if (!HitObject.HitWindows.CanBeHit(timeOffset))
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ApplyResult(r => r.Type = HitResult.Miss);
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ApplyResult(r => r.Type = r.Judgement.MinResult);
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return;
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}
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@ -152,7 +152,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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return;
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if (!validActionPressed)
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ApplyResult(r => r.Type = HitResult.Miss);
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ApplyResult(r => r.Type = r.Judgement.MinResult);
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else
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ApplyResult(r => r.Type = result);
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}
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