Make juice streams interactive (and correctly positioned)

This commit is contained in:
Dean Herbert
2017-10-11 18:18:06 +09:00
parent e4f915e5af
commit 1f1bdc6162
7 changed files with 16 additions and 3 deletions

View File

@ -25,7 +25,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
protected DrawableCatchHitObject(CatchBaseHit hitObject)
: base(hitObject)
{
Origin = Anchor.Centre;
RelativePositionAxes = Axes.Both;
X = hitObject.X;
Y = (float)HitObject.StartTime;