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Make juice streams interactive (and correctly positioned)
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@ -17,6 +17,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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public DrawableFruit(Fruit h)
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: base(h)
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{
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Origin = Anchor.Centre;
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Size = new Vector2(pulp_size * 2.2f, pulp_size * 2.8f);
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AccentColour = HitObject.ComboColour;
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Masking = false;
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