Use local variables where appropriate

This commit is contained in:
Jamie Taylor
2019-02-28 19:58:21 +09:00
parent 4ad3d76b13
commit 1f273a4c3a
2 changed files with 2 additions and 2 deletions

View File

@ -22,7 +22,6 @@ namespace osu.Game.Overlays.BeatmapSet
private const float metadata_width = 225;
private const float spacing = 20;
private readonly MetadataSection source, tags;
private readonly Box successRateBackground;
private readonly SuccessRate successRate;
@ -36,6 +35,7 @@ namespace osu.Game.Overlays.BeatmapSet
public Info()
{
MetadataSection source, tags;
RelativeSizeAxes = Axes.X;
Height = 220;
Masking = true;