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make PreviewPlaying readonly instead of abstract
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@ -35,7 +35,6 @@ namespace osu.Game.Overlays.Direct
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private Box progressBar;
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protected override PlayButton PlayButton => playButton;
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public override Bindable<bool> PreviewPlaying { get; } = new Bindable<bool>();
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[BackgroundDependencyLoader]
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private void load(LocalisationEngine localisation, OsuColour colours)
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