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make PreviewPlaying readonly instead of abstract
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@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Direct
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private BeatmapManager beatmaps;
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private NotificationOverlay notifications;
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public abstract Bindable<bool> PreviewPlaying { get; }
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public readonly Bindable<bool> PreviewPlaying = new Bindable<bool>();
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protected abstract PlayButton PlayButton { get; }
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protected override Container<Drawable> Content => content;
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