Combine BeatmapManager and BeatmapModelManager into one class

This commit is contained in:
Dean Herbert
2022-06-16 18:07:04 +09:00
parent 8ea3042435
commit 1f3e1b2d97
5 changed files with 154 additions and 201 deletions

View File

@ -145,9 +145,9 @@ namespace osu.Game.Tests.Visual
{
}
protected override BeatmapModelManager CreateBeatmapModelManager(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue)
protected override BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue)
{
return new BeatmapModelManager(realm, storage, onlineLookupQueue);
return new BeatmapImporter(realm, storage, onlineLookupQueue);
}
protected override WorkingBeatmapCache CreateWorkingBeatmapCache(AudioManager audioManager, IResourceStore<byte[]> resources, IResourceStore<byte[]> storage, WorkingBeatmap defaultBeatmap, GameHost host)