Fix failing unit test, move legacy hitobjects to Objects/Legacy/.

This commit is contained in:
smoogipooo
2017-03-14 18:06:32 +09:00
parent d6ccc66b23
commit 1f43370886
6 changed files with 31 additions and 21 deletions

View File

@ -94,10 +94,10 @@
<Compile Include="Modes\LegacyReplay.cs" />
<Compile Include="Modes\Mods\IApplicableMod.cs" />
<Compile Include="Modes\Mods\ModType.cs" />
<Compile Include="Modes\Objects\Hit.cs" />
<Compile Include="Modes\Objects\Legacy\LegacyHit.cs" />
<Compile Include="Modes\Objects\LegacyHitObjectParser.cs" />
<Compile Include="Modes\Objects\Slider.cs" />
<Compile Include="Modes\Objects\Spinner.cs" />
<Compile Include="Modes\Objects\Legacy\LegacySlider.cs" />
<Compile Include="Modes\Objects\Legacy\LegacySpinner.cs" />
<Compile Include="Modes\Objects\Types\CurveType.cs" />
<Compile Include="Modes\Objects\Drawables\IDrawableHitObjectWithProxiedApproach.cs" />
<Compile Include="Modes\Objects\HitObjectParser.cs" />