Fix autoplay tests not working

This commit is contained in:
Dean Herbert
2019-03-07 18:30:31 +09:00
parent c9ca5098d9
commit 1f44dde96b
13 changed files with 51 additions and 32 deletions

View File

@ -1,14 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects;
using osu.Game.Beatmaps;
using osu.Game.Replays;
namespace osu.Game.Rulesets.Replays
{
public abstract class AutoGenerator<T> : IAutoGenerator
where T : HitObject
public abstract class AutoGenerator : IAutoGenerator
{
/// <summary>
/// Creates the auto replay and returns it.
@ -21,11 +19,11 @@ namespace osu.Game.Rulesets.Replays
/// <summary>
/// The beatmap we're making.
/// </summary>
protected Beatmap<T> Beatmap;
protected IBeatmap Beatmap;
#endregion
protected AutoGenerator(Beatmap<T> beatmap)
protected AutoGenerator(IBeatmap beatmap)
{
Beatmap = beatmap;
}