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Fix autoplay tests not working
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@ -1,14 +1,12 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Objects;
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using osu.Game.Beatmaps;
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using osu.Game.Replays;
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namespace osu.Game.Rulesets.Replays
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{
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public abstract class AutoGenerator<T> : IAutoGenerator
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where T : HitObject
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public abstract class AutoGenerator : IAutoGenerator
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{
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/// <summary>
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/// Creates the auto replay and returns it.
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@ -21,11 +19,11 @@ namespace osu.Game.Rulesets.Replays
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/// <summary>
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/// The beatmap we're making.
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/// </summary>
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protected Beatmap<T> Beatmap;
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protected IBeatmap Beatmap;
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#endregion
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protected AutoGenerator(Beatmap<T> beatmap)
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protected AutoGenerator(IBeatmap beatmap)
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{
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Beatmap = beatmap;
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}
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