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Fix autoplay tests not working
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@ -10,12 +10,15 @@ using System.Linq;
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using osu.Framework.Graphics;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu.Beatmaps;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Replays
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{
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public class OsuAutoGenerator : OsuAutoGeneratorBase
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{
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public new OsuBeatmap Beatmap => (OsuBeatmap)base.Beatmap;
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#region Parameters
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/// <summary>
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@ -42,7 +45,7 @@ namespace osu.Game.Rulesets.Osu.Replays
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#region Construction / Initialisation
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public OsuAutoGenerator(Beatmap<OsuHitObject> beatmap)
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public OsuAutoGenerator(IBeatmap beatmap)
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: base(beatmap)
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{
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// Already superhuman, but still somewhat realistic
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