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Add owner avatar to multiplayer items
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@ -13,6 +13,7 @@ using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Rooms;
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@ -34,6 +35,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private BeatmapManager manager;
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private RulesetStore rulesets;
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[Cached(typeof(UserLookupCache))]
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private readonly TestUserLookupCache userLookupCache = new TestUserLookupCache();
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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{
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@ -343,6 +347,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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playlist.Items.Add(new PlaylistItem
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{
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ID = i,
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OwnerID = 2,
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Beatmap =
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{
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Value = i % 2 == 1
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@ -390,6 +395,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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playlist.Items.Add(new PlaylistItem
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{
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ID = index++,
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OwnerID = 2,
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Beatmap = { Value = b },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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RequiredMods =
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