Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter).

This commit is contained in:
Dean Herbert
2017-03-14 16:00:35 +09:00
parent 0da950beac
commit 1f68731a09
7 changed files with 85 additions and 46 deletions

View File

@ -73,6 +73,7 @@
<Compile Include="Objects\SliderTick.cs" />
<Compile Include="OsuAutoReplay.cs" />
<Compile Include="OsuDifficultyCalculator.cs" />
<Compile Include="OsuKeyConversionInputManager.cs" />
<Compile Include="OsuScore.cs" />
<Compile Include="OsuScoreProcessor.cs" />
<Compile Include="UI\OsuHitRenderer.cs" />