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Rework lookups to not require total playfield columns
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@ -14,12 +14,12 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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public readonly Container Explosions;
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private readonly Drawable hitTarget;
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public ColumnHitObjectArea(HitObjectContainer hitObjectContainer)
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public ColumnHitObjectArea(int columnIndex, HitObjectContainer hitObjectContainer)
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: base(hitObjectContainer)
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{
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AddRangeInternal(new[]
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{
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hitTarget = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitTarget), _ => new DefaultHitTarget())
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hitTarget = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitTarget, columnIndex), _ => new DefaultHitTarget())
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{
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RelativeSizeAxes = Axes.X,
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Depth = 1
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