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Update ToLive
usages in line with recent changes
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@ -82,9 +82,9 @@ namespace osu.Game.Screens.Menu
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, SkinManager skinManager, BeatmapManager beatmaps, Framework.Game game)
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private void load(OsuConfigManager config, SkinManager skinManager, BeatmapManager beatmaps, Framework.Game game, RealmContextFactory realmContextFactory)
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{
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// prevent user from changing beatmap while the intro is still runnning.
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// prevent user from changing beatmap while the intro is still running.
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beatmap = Beatmap.BeginLease(false);
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MenuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
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@ -101,7 +101,7 @@ namespace osu.Game.Screens.Menu
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if (sets.Count > 0)
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{
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setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
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initialBeatmap = beatmaps.GetWorkingBeatmap(setInfo?.PerformRead(s => s.Beatmaps[0].ToLive()));
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initialBeatmap = beatmaps.GetWorkingBeatmap(setInfo?.PerformRead(s => s.Beatmaps[0].ToLive(realmContextFactory)));
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}
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}
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@ -131,7 +131,7 @@ namespace osu.Game.Screens.Menu
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if (setInfo == null)
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return false;
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initialBeatmap = beatmaps.GetWorkingBeatmap(setInfo.PerformRead(s => s.Beatmaps[0].ToLive()));
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initialBeatmap = beatmaps.GetWorkingBeatmap(setInfo.PerformRead(s => s.Beatmaps[0].ToLive(realmContextFactory)));
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return UsingThemedIntro = initialBeatmap != null;
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}
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