Apply changes to UI components overriding functions with changing signatures

This commit is contained in:
Dean Herbert
2021-02-22 17:14:00 +09:00
parent c99e152fe4
commit 1fd76ea3fb
42 changed files with 68 additions and 66 deletions

View File

@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.Containers;
@ -21,9 +22,9 @@ namespace osu.Game.Screens.Select
protected static readonly Vector2 SHEAR = new Vector2(SHEAR_WIDTH / Footer.HEIGHT, 0);
public string Text
public LocalisableString Text
{
get => SpriteText?.Text;
get => SpriteText.Text;
set
{
if (SpriteText != null)