Apply changes to UI components overriding functions with changing signatures

This commit is contained in:
Dean Herbert
2021-02-22 17:14:00 +09:00
parent c99e152fe4
commit 1fd76ea3fb
42 changed files with 68 additions and 66 deletions

View File

@ -119,7 +119,7 @@ namespace osu.Game.Tests.Visual.SongSelect
public void TestNullBeatmap()
{
selectBeatmap(null);
AddAssert("check empty version", () => string.IsNullOrEmpty(infoWedge.Info.VersionLabel.Text));
AddAssert("check empty version", () => string.IsNullOrEmpty(infoWedge.Info.VersionLabel.Text.ToString()));
AddAssert("check default title", () => infoWedge.Info.TitleLabel.Text == Beatmap.Default.BeatmapInfo.Metadata.Title);
AddAssert("check default artist", () => infoWedge.Info.ArtistLabel.Text == Beatmap.Default.BeatmapInfo.Metadata.Artist);
AddAssert("check empty author", () => !infoWedge.Info.MapperContainer.Children.Any());