Merge pull request #10497 from peppy/beatmap-carousel-less-diffcalc-stutter

Disable difficulty calculation for set-level difficulty icons
This commit is contained in:
Dan Balasescu
2020-10-20 14:57:34 +09:00
committed by GitHub
2 changed files with 13 additions and 4 deletions

View File

@ -17,7 +17,7 @@ namespace osu.Game.Screens.Select.Carousel
public readonly CarouselBeatmap Item;
public FilterableDifficultyIcon(CarouselBeatmap item)
: base(item.Beatmap)
: base(item.Beatmap, performBackgroundDifficultyLookup: false)
{
filtered.BindTo(item.Filtered);
filtered.ValueChanged += isFiltered => Schedule(() => this.FadeTo(isFiltered.NewValue ? 0.1f : 1, 100));