mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 06:36:31 +09:00
Merge pull request #10497 from peppy/beatmap-carousel-less-diffcalc-stutter
Disable difficulty calculation for set-level difficulty icons
This commit is contained in:
@ -17,7 +17,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
public readonly CarouselBeatmap Item;
|
||||
|
||||
public FilterableDifficultyIcon(CarouselBeatmap item)
|
||||
: base(item.Beatmap)
|
||||
: base(item.Beatmap, performBackgroundDifficultyLookup: false)
|
||||
{
|
||||
filtered.BindTo(item.Filtered);
|
||||
filtered.ValueChanged += isFiltered => Schedule(() => this.FadeTo(isFiltered.NewValue ? 0.1f : 1, 100));
|
||||
|
Reference in New Issue
Block a user