mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Implement more familiar scroll speed options in mania
This commit is contained in:
@ -5,6 +5,7 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Input.Handlers;
|
||||
@ -25,6 +26,16 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class DrawableManiaRuleset : DrawableScrollingRuleset<ManiaHitObject>
|
||||
{
|
||||
/// <summary>
|
||||
/// The minimum time range. This occurs at a <see cref="relativeTimeRange"/> of 40.
|
||||
/// </summary>
|
||||
public const double MIN_TIME_RANGE = 150;
|
||||
|
||||
/// <summary>
|
||||
/// The maximum time range. This occurs at a <see cref="relativeTimeRange"/> of 1.
|
||||
/// </summary>
|
||||
public const double MAX_TIME_RANGE = 6000;
|
||||
|
||||
protected new ManiaPlayfield Playfield => (ManiaPlayfield)base.Playfield;
|
||||
|
||||
public new ManiaBeatmap Beatmap => (ManiaBeatmap)base.Beatmap;
|
||||
@ -54,6 +65,17 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
Config.BindWith(ManiaRulesetSetting.ScrollTime, TimeRange);
|
||||
}
|
||||
|
||||
protected override void AdjustScrollSpeed(int amount)
|
||||
{
|
||||
this.TransformTo(nameof(relativeTimeRange), relativeTimeRange + amount, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private double relativeTimeRange
|
||||
{
|
||||
get => MAX_TIME_RANGE / TimeRange.Value;
|
||||
set => TimeRange.Value = MAX_TIME_RANGE / value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the column that intersects a screen-space position.
|
||||
/// </summary>
|
||||
|
Reference in New Issue
Block a user