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Merge branch 'master' into fix-idle-weirdness
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@ -26,6 +26,7 @@ using osu.Framework.Platform;
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using osu.Framework.Threading;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Input;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Rulesets;
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@ -223,7 +224,7 @@ namespace osu.Game
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var databasedSet = BeatmapManager.QueryBeatmapSet(s => s.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID);
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// Use first beatmap available for current ruleset, else switch ruleset.
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var first = databasedSet.Beatmaps.FirstOrDefault(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First();
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var first = databasedSet.Beatmaps.Find(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First();
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ruleset.Value = first.Ruleset;
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Beatmap.Value = BeatmapManager.GetWorkingBeatmap(first);
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@ -354,7 +355,14 @@ namespace osu.Game
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ActionRequested = action => volume.Adjust(action),
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ScrollActionRequested = (action, amount, isPrecise) => volume.Adjust(action, amount, isPrecise),
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},
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mainContent = new Container { RelativeSizeAxes = Axes.Both },
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screenContainer = new ScalingContainer(ScalingMode.ExcludeOverlays)
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{
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RelativeSizeAxes = Axes.Both,
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},
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mainContent = new Container
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{
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RelativeSizeAxes = Axes.Both,
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},
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overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
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idleTracker = new GameIdleTracker(6000)
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});
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@ -363,7 +371,7 @@ namespace osu.Game
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{
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screenStack.ModePushed += screenAdded;
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screenStack.Exited += screenRemoved;
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mainContent.Add(screenStack);
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screenContainer.Add(screenStack);
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});
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loadComponentSingleFile(Toolbar = new Toolbar
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@ -498,7 +506,7 @@ namespace osu.Game
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if (notifications.State == Visibility.Visible)
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offset -= ToolbarButton.WIDTH / 2;
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screenStack.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
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screenContainer.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
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}
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settings.StateChanged += _ => updateScreenOffset();
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@ -566,7 +574,7 @@ namespace osu.Game
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focused.StateChanged += s =>
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{
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visibleOverlayCount += s == Visibility.Visible ? 1 : -1;
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screenStack.FadeColour(visibleOverlayCount > 0 ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
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screenContainer.FadeColour(visibleOverlayCount > 0 ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
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};
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}
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@ -657,6 +665,7 @@ namespace osu.Game
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private OsuScreen currentScreen;
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private FrameworkConfigManager frameworkConfig;
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private ScalingContainer screenContainer;
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protected override bool OnExiting()
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{
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@ -696,7 +705,7 @@ namespace osu.Game
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ruleset.Disabled = applyBeatmapRulesetRestrictions;
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Beatmap.Disabled = applyBeatmapRulesetRestrictions;
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mainContent.Padding = new MarginPadding { Top = ToolbarOffset };
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screenContainer.Padding = new MarginPadding { Top = ToolbarOffset };
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MenuCursorContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
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}
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