From d4aeb3d00bb021dde49b742ed1aad3a0c69ed6f9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 23 Mar 2018 01:06:05 +0900 Subject: [PATCH] Fix BeatmapCarousel's flush not correctly applying selection changes They may have been delayed until the next Update, which is too late in this case. --- osu.Game/Screens/Select/BeatmapCarousel.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index c2bb155753..aed8fb110f 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -328,7 +328,10 @@ namespace osu.Game.Screens.Select public void FlushPendingFilterOperations() { if (FilterTask?.Completed == false) + { applyActiveCriteria(false, false); + Update(); + } } public void Filter(FilterCriteria newCriteria, bool debounce = true)