updated to newly refactored aim

This commit is contained in:
Xexxar
2021-10-13 15:41:24 +00:00
parent cec063206e
commit 200149c9d7
3 changed files with 73 additions and 64 deletions

View File

@ -79,6 +79,12 @@ namespace osu.Game.Rulesets.Osu.Objects
/// </summary>
internal float LazyTravelDistance;
/// <summary>
/// The time taken by the cursor upon completion of this <see cref="Slider"/> if it was hit
/// with as few movements as possible. This is set and used by difficulty calculation.
/// </summary>
internal double LazyTravelTime;
public List<IList<HitSampleInfo>> NodeSamples { get; set; } = new List<IList<HitSampleInfo>>();
[JsonIgnore]