This commit is contained in:
DrabWeb
2017-07-11 02:00:36 -03:00
159 changed files with 909 additions and 750 deletions

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@ -12,10 +12,11 @@ using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat
{
public class ChannelListItem : ClickableContainer, IFilterable
public class ChannelListItem : OsuClickableContainer, IFilterable
{
private const float width_padding = 5;
private const float channel_width = 150;

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@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Chat
public IEnumerable<Channel> Channels
{
set { ChannelFlow.Children = value.Select(c => new ChannelListItem(c)); }
set { ChannelFlow.ChildrenEnumerable = value.Select(c => new ChannelListItem(c)); }
}
public ChannelSection()

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@ -16,10 +16,11 @@ using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat
{
public class ChannelSelectionOverlay : FocusedOverlayContainer
public class ChannelSelectionOverlay : OsuFocusedOverlayContainer
{
public static readonly float WIDTH_PADDING = 170;
@ -38,7 +39,7 @@ namespace osu.Game.Overlays.Chat
{
set
{
sectionsFlow.Children = value;
sectionsFlow.ChildrenEnumerable = value;
foreach (ChannelSection s in sectionsFlow.Children)
{

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@ -22,10 +22,11 @@ using osu.Framework.Input;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Overlays.Chat;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
public class ChatOverlay : OsuFocusedOverlayContainer, IOnlineComponent
{
private const float textbox_height = 60;
private const float channel_selection_min_height = 0.3f;
@ -59,7 +60,7 @@ namespace osu.Game.Overlays
private readonly Container channelSelectionContainer;
private readonly ChannelSelectionOverlay channelSelection;
protected override bool InternalContains(Vector2 screenSpacePos) => chatContainer.Contains(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceiveMouseInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceiveMouseInputAt(screenSpacePos);
public ChatOverlay()
{
@ -193,7 +194,7 @@ namespace osu.Game.Overlays
protected override bool OnDragStart(InputState state)
{
if (!channelTabs.Hovering)
if (!channelTabs.IsHovered)
return base.OnDragStart(state);
startDragChatHeight = chatHeight.Value;

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@ -15,10 +15,11 @@ using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Dialog
{
public class PopupDialog : FocusedOverlayContainer
public class PopupDialog : OsuFocusedOverlayContainer
{
public static readonly float ENTER_DURATION = 500;
public static readonly float EXIT_DURATION = 200;
@ -56,7 +57,7 @@ namespace osu.Game.Overlays.Dialog
get { return buttonsContainer.Children; }
set
{
buttonsContainer.Children = value;
buttonsContainer.ChildrenEnumerable = value;
foreach (PopupDialogButton b in value)
{
var action = b.Action;

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Dialog
@ -10,11 +9,9 @@ namespace osu.Game.Overlays.Dialog
public class PopupDialogCancelButton : PopupDialogButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
private void load(OsuColour colours)
{
ButtonColour = colours.Blue;
SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menuback");
}
}
}

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Dialog
@ -10,11 +9,9 @@ namespace osu.Game.Overlays.Dialog
public class PopupDialogOkButton : PopupDialogButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
private void load(OsuColour colours)
{
ButtonColour = colours.Pink;
SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
}
}
}

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@ -7,10 +7,11 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Dialog;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
public class DialogOverlay : FocusedOverlayContainer
public class DialogOverlay : OsuFocusedOverlayContainer
{
private readonly Container dialogContainer;
private PopupDialog currentDialog;

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@ -16,6 +16,7 @@ using osu.Framework.Graphics.Textures;
using System.Linq;
using osu.Framework.Input;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Direct
{
@ -151,7 +152,7 @@ namespace osu.Game.Overlays.Direct
};
}
private class DownloadButton : ClickableContainer
private class DownloadButton : OsuClickableContainer
{
private readonly TextAwesome icon;

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@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Direct
SetInfo = setInfo;
}
protected IEnumerable<DifficultyIcon> GetDifficultyIcons()
protected List<DifficultyIcon> GetDifficultyIcons()
{
var icons = new List<DifficultyIcon>();
@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Direct
{
return new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(SetInfo.Beatmaps.FirstOrDefault(), textures, null))
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
}) { RelativeSizeAxes = Axes.Both };

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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.SearchableList;
namespace osu.Game.Overlays.Direct
@ -42,7 +43,7 @@ namespace osu.Game.Overlays.Direct
}
}
private class RulesetToggleButton : ClickableContainer
private class RulesetToggleButton : OsuClickableContainer
{
private readonly TextAwesome icon;

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@ -129,7 +129,7 @@ namespace osu.Game.Overlays
private void recreatePanels(PanelDisplayStyle displayStyle)
{
if (BeatmapSets == null) return;
panels.Children = BeatmapSets.Select(b => displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)new DirectGridPanel(b) { Width = 400 } : new DirectListPanel(b));
panels.ChildrenEnumerable = BeatmapSets.Select(b => displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)new DirectGridPanel(b) { Width = 400 } : new DirectListPanel(b));
}
public class ResultCounts

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@ -75,7 +75,7 @@ namespace osu.Game.Overlays
private void updatePosition(float position, bool easing = true)
{
position = MathHelper.Clamp(position, 0, 1);
Fill.TransformTo(() => Fill.Width, position, easing ? 200 : 0, EasingTypes.OutQuint, new TransformSeek());
Fill.TransformTo(position, easing ? 200 : 0, EasingTypes.OutQuint, new TransformSeek());
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
@ -100,11 +100,8 @@ namespace osu.Game.Overlays
private class TransformSeek : TransformFloat<Drawable>
{
public override void Apply(Drawable d)
{
base.Apply(d);
d.Width = CurrentValue;
}
public override void Apply(Drawable d) => d.Width = CurrentValue;
public override void ReadIntoStartValue(Drawable d) => StartValue = d.Width;
}
}
}

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@ -8,10 +8,11 @@ using osu.Game.Graphics;
using osu.Game.Overlays.Settings.Sections.General;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
internal class LoginOverlay : FocusedOverlayContainer
internal class LoginOverlay : OsuFocusedOverlayContainer
{
private LoginSettings settingsSection;

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@ -151,8 +151,8 @@ namespace osu.Game.Overlays.Mods
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleOn = audio.Sample.Get(@"Checkbox/check-on");
sampleOff = audio.Sample.Get(@"Checkbox/check-off");
sampleOn = audio.Sample.Get(@"UI/check-on");
sampleOff = audio.Sample.Get(@"UI/check-off");
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
@ -171,7 +171,7 @@ namespace osu.Game.Overlays.Mods
public void SelectNext()
{
(++SelectedIndex == -1 ? sampleOff : sampleOn).Play();
(++SelectedIndex == Mods.Length ? sampleOff : sampleOn).Play();
Action?.Invoke(SelectedMod);
}

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@ -24,10 +24,11 @@ using osu.Framework.Threading;
using osu.Game.Overlays.Music;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
public class MusicController : FocusedOverlayContainer
public class MusicController : OsuFocusedOverlayContainer
{
private const float player_height = 130;
@ -397,6 +398,7 @@ namespace osu.Game.Overlays
{
sprite = new Sprite
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(150),
FillMode = FillMode.Fill,
},

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@ -9,10 +9,11 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Notifications;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
public class NotificationManager : FocusedOverlayContainer
public class NotificationManager : OsuFocusedOverlayContainer
{
private const float width = 320;

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@ -7,12 +7,12 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Notifications
{
@ -152,7 +152,7 @@ namespace osu.Game.Overlays.Notifications
Expire();
}
private class CloseButton : ClickableContainer
private class CloseButton : OsuClickableContainer
{
private Color4 hoverColour;
@ -202,6 +202,8 @@ namespace osu.Game.Overlays.Notifications
get { return pulsate; }
set
{
if (pulsate == value) return;
pulsate = value;
pulsateLayer.ClearTransforms();
@ -210,25 +212,12 @@ namespace osu.Game.Overlays.Notifications
if (pulsate)
{
const float length = 1000;
pulsateLayer.Transforms.Add(new TransformAlpha
using (pulsateLayer.BeginLoopedSequence(length / 2))
{
StartTime = Time.Current,
EndTime = Time.Current + length,
StartValue = 1,
EndValue = 0.4f,
Easing = EasingTypes.In
});
pulsateLayer.Transforms.Add(new TransformAlpha
{
StartTime = Time.Current + length,
EndTime = Time.Current + length * 2,
StartValue = 0.4f,
EndValue = 1,
Easing = EasingTypes.Out
});
//todo: figure why we can't add arbitrary delays at the end of loop.
pulsateLayer.Loop(length * 2);
pulsateLayer.FadeTo(0.4f, length, EasingTypes.In);
using (pulsateLayer.BeginDelayedSequence(length))
pulsateLayer.FadeTo(1, length, EasingTypes.Out);
}
}
}
}

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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Notifications
{
@ -131,7 +132,7 @@ namespace osu.Game.Overlays.Notifications
countText.Text = notifications.Children.Count(c => c.Alpha > 0.99f).ToString();
}
private class ClearAllButton : ClickableContainer
private class ClearAllButton : OsuClickableContainer
{
private readonly OsuSpriteText text;

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@ -3,7 +3,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions;
@ -182,7 +181,7 @@ namespace osu.Game.Overlays
textLine2.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
textLine2.Y = optionCount > 0 ? 0 : 5;
if (optionLights.Children.Count() != optionCount)
if (optionLights.Children.Count != optionCount)
{
optionLights.Clear();
for (int i = 0; i < optionCount; i++)
@ -190,7 +189,7 @@ namespace osu.Game.Overlays
}
for (int i = 0; i < optionCount; i++)
optionLights.Children.Skip(i).First().Glowing = i == selectedOption;
optionLights.Children[i].Glowing = i == selectedOption;
});
}
@ -261,8 +260,6 @@ namespace osu.Game.Overlays
Radius = 8,
};
FadeEdgeEffectTo(0);
updateGlow();
Flush(true);
}

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@ -6,6 +6,7 @@ using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.SearchableList
{
@ -52,7 +53,7 @@ namespace osu.Game.Overlays.SearchableList
DisplayStyle.Value = PanelDisplayStyle.Grid;
}
private class DisplayStyleToggleButton : ClickableContainer
private class DisplayStyleToggleButton : OsuClickableContainer
{
private readonly TextAwesome icon;
private readonly PanelDisplayStyle style;

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
@ -29,8 +28,6 @@ namespace osu.Game.Overlays.SearchableList
protected abstract T DefaultTab { get; }
protected virtual Drawable CreateSupplementaryControls() => null;
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || DisplayStyleControl.Dropdown.Contains(screenSpacePos);
protected SearchableListFilterControl()
{
if (!typeof(T).IsEnum)

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@ -82,7 +82,6 @@ namespace osu.Game.Overlays.SearchableList
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
AlwaysReceiveInput = true,
Children = new Drawable[]
{
Header = CreateHeader(),

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@ -15,7 +15,7 @@ using osu.Game.Overlays.Settings.Sections;
namespace osu.Game.Overlays
{
public class SettingsOverlay : FocusedOverlayContainer
public class SettingsOverlay : OsuFocusedOverlayContainer
{
internal const float CONTENT_MARGINS = 10;
@ -93,7 +93,7 @@ namespace osu.Game.Overlays
new SidebarButton
{
Section = section,
Action = sectionsContainer.ScrollContainer.ScrollIntoView,
Action = b => sectionsContainer.ScrollContainer.ScrollTo(b),
}
).ToArray()
}

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@ -44,7 +44,7 @@ namespace osu.Game.Overlays
panelFlow.Clear();
else
{
panelFlow.Children = users.Select(u =>
panelFlow.ChildrenEnumerable = users.Select(u =>
{
var p = new UserPanel(u) { Width = 300 };
p.Status.BindTo(u.Status);

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@ -33,8 +33,6 @@ namespace osu.Game.Overlays.Toolbar
public Toolbar()
{
AlwaysReceiveInput = true;
Children = new Drawable[]
{
new ToolbarBackground(),
@ -55,7 +53,6 @@ namespace osu.Game.Overlays.Toolbar
},
new FillFlowContainer
{
AlwaysReceiveInput = true,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Direction = FillDirection.Horizontal,

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@ -1,10 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -16,10 +12,11 @@ using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarButton : Container
public class ToolbarButton : OsuClickableContainer
{
public const float WIDTH = Toolbar.HEIGHT * 1.4f;
@ -58,7 +55,6 @@ namespace osu.Game.Overlays.Toolbar
protected virtual Anchor TooltipAnchor => Anchor.TopLeft;
public Action Action;
protected TextAwesome DrawableIcon;
protected SpriteText DrawableText;
protected Box HoverBackground;
@ -66,7 +62,6 @@ namespace osu.Game.Overlays.Toolbar
private readonly SpriteText tooltip1;
private readonly SpriteText tooltip2;
protected FillFlowContainer Flow;
private SampleChannel sampleClick;
public ToolbarButton()
{
@ -136,27 +131,19 @@ namespace osu.Game.Overlays.Toolbar
};
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleClick = audio.Sample.Get(@"Menu/menuclick");
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
protected override bool OnClick(InputState state)
{
Action?.Invoke();
sampleClick.Play();
HoverBackground.FlashColour(Color4.White.Opacity(100), 500, EasingTypes.OutQuint);
return true;
return base.OnClick(state);
}
protected override bool OnHover(InputState state)
{
HoverBackground.FadeIn(200);
tooltipContainer.FadeIn(100);
return false;
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)

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@ -113,8 +113,11 @@ namespace osu.Game.Overlays.Toolbar
{
base.UpdateAfterChildren();
if (!activeMode.EnsureValid())
activeMode.Refresh(() => modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, EasingTypes.OutQuint));
if (!activeMode.IsValid)
{
modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, EasingTypes.OutQuint);
activeMode.Validate();
}
}
}
}

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@ -17,8 +17,6 @@ namespace osu.Game.Overlays.Toolbar
public ToolbarUserArea()
{
AlwaysReceiveInput = true;
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;

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@ -8,10 +8,11 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using System;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
public abstract class WaveOverlayContainer : FocusedOverlayContainer
public abstract class WaveOverlayContainer : OsuFocusedOverlayContainer
{
protected const float APPEAR_DURATION = 800;
protected const float DISAPPEAR_DURATION = 500;