mirror of
https://github.com/osukey/osukey.git
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Merge https://github.com/ppy/osu into medal-splash
This commit is contained in:
@ -12,10 +12,11 @@ using osu.Framework.Input;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Chat;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays.Chat
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{
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public class ChannelListItem : ClickableContainer, IFilterable
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public class ChannelListItem : OsuClickableContainer, IFilterable
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{
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private const float width_padding = 5;
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private const float channel_width = 150;
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|
@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Chat
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public IEnumerable<Channel> Channels
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{
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set { ChannelFlow.Children = value.Select(c => new ChannelListItem(c)); }
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set { ChannelFlow.ChildrenEnumerable = value.Select(c => new ChannelListItem(c)); }
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}
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public ChannelSection()
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|
@ -16,10 +16,11 @@ using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Chat;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays.Chat
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{
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public class ChannelSelectionOverlay : FocusedOverlayContainer
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public class ChannelSelectionOverlay : OsuFocusedOverlayContainer
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{
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public static readonly float WIDTH_PADDING = 170;
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@ -38,7 +39,7 @@ namespace osu.Game.Overlays.Chat
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{
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set
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{
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sectionsFlow.Children = value;
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sectionsFlow.ChildrenEnumerable = value;
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foreach (ChannelSection s in sectionsFlow.Children)
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{
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|
@ -22,10 +22,11 @@ using osu.Framework.Input;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Chat;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays
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{
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public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
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public class ChatOverlay : OsuFocusedOverlayContainer, IOnlineComponent
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{
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private const float textbox_height = 60;
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private const float channel_selection_min_height = 0.3f;
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@ -59,7 +60,7 @@ namespace osu.Game.Overlays
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private readonly Container channelSelectionContainer;
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private readonly ChannelSelectionOverlay channelSelection;
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protected override bool InternalContains(Vector2 screenSpacePos) => chatContainer.Contains(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.Contains(screenSpacePos);
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public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceiveMouseInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceiveMouseInputAt(screenSpacePos);
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public ChatOverlay()
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{
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@ -193,7 +194,7 @@ namespace osu.Game.Overlays
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protected override bool OnDragStart(InputState state)
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{
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if (!channelTabs.Hovering)
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if (!channelTabs.IsHovered)
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return base.OnDragStart(state);
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startDragChatHeight = chatHeight.Value;
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|
@ -15,10 +15,11 @@ using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Input;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays.Dialog
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{
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public class PopupDialog : FocusedOverlayContainer
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public class PopupDialog : OsuFocusedOverlayContainer
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{
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public static readonly float ENTER_DURATION = 500;
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public static readonly float EXIT_DURATION = 200;
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@ -56,7 +57,7 @@ namespace osu.Game.Overlays.Dialog
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get { return buttonsContainer.Children; }
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set
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{
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buttonsContainer.Children = value;
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buttonsContainer.ChildrenEnumerable = value;
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foreach (PopupDialogButton b in value)
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{
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var action = b.Action;
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|
@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Game.Graphics;
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namespace osu.Game.Overlays.Dialog
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@ -10,11 +9,9 @@ namespace osu.Game.Overlays.Dialog
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public class PopupDialogCancelButton : PopupDialogButton
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{
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, AudioManager audio)
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private void load(OsuColour colours)
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{
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ButtonColour = colours.Blue;
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SampleHover = audio.Sample.Get(@"Menu/menuclick");
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SampleClick = audio.Sample.Get(@"Menu/menuback");
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}
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}
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}
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|
@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Game.Graphics;
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namespace osu.Game.Overlays.Dialog
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@ -10,11 +9,9 @@ namespace osu.Game.Overlays.Dialog
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public class PopupDialogOkButton : PopupDialogButton
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{
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, AudioManager audio)
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private void load(OsuColour colours)
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{
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ButtonColour = colours.Pink;
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SampleHover = audio.Sample.Get(@"Menu/menuclick");
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SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
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}
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}
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}
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|
@ -7,10 +7,11 @@ using osu.Framework.Graphics.Containers;
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using osu.Game.Overlays.Dialog;
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using OpenTK.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays
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{
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public class DialogOverlay : FocusedOverlayContainer
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public class DialogOverlay : OsuFocusedOverlayContainer
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{
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private readonly Container dialogContainer;
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private PopupDialog currentDialog;
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|
@ -16,6 +16,7 @@ using osu.Framework.Graphics.Textures;
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using System.Linq;
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using osu.Framework.Input;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays.Direct
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{
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@ -151,7 +152,7 @@ namespace osu.Game.Overlays.Direct
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};
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}
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private class DownloadButton : ClickableContainer
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private class DownloadButton : OsuClickableContainer
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{
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private readonly TextAwesome icon;
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|
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Direct
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SetInfo = setInfo;
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}
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protected IEnumerable<DifficultyIcon> GetDifficultyIcons()
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protected List<DifficultyIcon> GetDifficultyIcons()
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{
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var icons = new List<DifficultyIcon>();
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@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Direct
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{
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return new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(SetInfo.Beatmaps.FirstOrDefault(), textures, null))
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
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}) { RelativeSizeAxes = Axes.Both };
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|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays.SearchableList;
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namespace osu.Game.Overlays.Direct
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@ -42,7 +43,7 @@ namespace osu.Game.Overlays.Direct
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}
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}
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private class RulesetToggleButton : ClickableContainer
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private class RulesetToggleButton : OsuClickableContainer
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{
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private readonly TextAwesome icon;
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|
@ -129,7 +129,7 @@ namespace osu.Game.Overlays
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private void recreatePanels(PanelDisplayStyle displayStyle)
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{
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if (BeatmapSets == null) return;
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panels.Children = BeatmapSets.Select(b => displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)new DirectGridPanel(b) { Width = 400 } : new DirectListPanel(b));
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panels.ChildrenEnumerable = BeatmapSets.Select(b => displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)new DirectGridPanel(b) { Width = 400 } : new DirectListPanel(b));
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}
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public class ResultCounts
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|
@ -75,7 +75,7 @@ namespace osu.Game.Overlays
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private void updatePosition(float position, bool easing = true)
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{
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position = MathHelper.Clamp(position, 0, 1);
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Fill.TransformTo(() => Fill.Width, position, easing ? 200 : 0, EasingTypes.OutQuint, new TransformSeek());
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Fill.TransformTo(position, easing ? 200 : 0, EasingTypes.OutQuint, new TransformSeek());
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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@ -100,11 +100,8 @@ namespace osu.Game.Overlays
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private class TransformSeek : TransformFloat<Drawable>
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{
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public override void Apply(Drawable d)
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{
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base.Apply(d);
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d.Width = CurrentValue;
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}
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public override void Apply(Drawable d) => d.Width = CurrentValue;
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public override void ReadIntoStartValue(Drawable d) => StartValue = d.Width;
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}
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}
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}
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|
@ -8,10 +8,11 @@ using osu.Game.Graphics;
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using osu.Game.Overlays.Settings.Sections.General;
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using OpenTK.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays
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{
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internal class LoginOverlay : FocusedOverlayContainer
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internal class LoginOverlay : OsuFocusedOverlayContainer
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{
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private LoginSettings settingsSection;
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|
@ -151,8 +151,8 @@ namespace osu.Game.Overlays.Mods
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleOn = audio.Sample.Get(@"Checkbox/check-on");
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sampleOff = audio.Sample.Get(@"Checkbox/check-off");
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sampleOn = audio.Sample.Get(@"UI/check-on");
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sampleOff = audio.Sample.Get(@"UI/check-off");
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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@ -171,7 +171,7 @@ namespace osu.Game.Overlays.Mods
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public void SelectNext()
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{
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(++SelectedIndex == -1 ? sampleOff : sampleOn).Play();
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(++SelectedIndex == Mods.Length ? sampleOff : sampleOn).Play();
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Action?.Invoke(SelectedMod);
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}
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|
@ -24,10 +24,11 @@ using osu.Framework.Threading;
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using osu.Game.Overlays.Music;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays
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{
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public class MusicController : FocusedOverlayContainer
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public class MusicController : OsuFocusedOverlayContainer
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{
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private const float player_height = 130;
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@ -397,6 +398,7 @@ namespace osu.Game.Overlays
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{
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sprite = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(150),
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FillMode = FillMode.Fill,
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},
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|
@ -9,10 +9,11 @@ using osu.Framework.Graphics.Containers;
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using osu.Game.Overlays.Notifications;
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using OpenTK.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Containers;
|
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|
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namespace osu.Game.Overlays
|
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{
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public class NotificationManager : FocusedOverlayContainer
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public class NotificationManager : OsuFocusedOverlayContainer
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{
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private const float width = 320;
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|
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|
@ -7,12 +7,12 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
|
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using osu.Framework.Graphics.Transforms;
|
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using osu.Framework.Input;
|
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using osu.Game.Graphics;
|
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using OpenTK;
|
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using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
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using osu.Game.Graphics.Containers;
|
||||
|
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namespace osu.Game.Overlays.Notifications
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{
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@ -152,7 +152,7 @@ namespace osu.Game.Overlays.Notifications
|
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Expire();
|
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}
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||||
|
||||
private class CloseButton : ClickableContainer
|
||||
private class CloseButton : OsuClickableContainer
|
||||
{
|
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private Color4 hoverColour;
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|
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@ -202,6 +202,8 @@ namespace osu.Game.Overlays.Notifications
|
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get { return pulsate; }
|
||||
set
|
||||
{
|
||||
if (pulsate == value) return;
|
||||
|
||||
pulsate = value;
|
||||
|
||||
pulsateLayer.ClearTransforms();
|
||||
@ -210,25 +212,12 @@ namespace osu.Game.Overlays.Notifications
|
||||
if (pulsate)
|
||||
{
|
||||
const float length = 1000;
|
||||
pulsateLayer.Transforms.Add(new TransformAlpha
|
||||
using (pulsateLayer.BeginLoopedSequence(length / 2))
|
||||
{
|
||||
StartTime = Time.Current,
|
||||
EndTime = Time.Current + length,
|
||||
StartValue = 1,
|
||||
EndValue = 0.4f,
|
||||
Easing = EasingTypes.In
|
||||
});
|
||||
pulsateLayer.Transforms.Add(new TransformAlpha
|
||||
{
|
||||
StartTime = Time.Current + length,
|
||||
EndTime = Time.Current + length * 2,
|
||||
StartValue = 0.4f,
|
||||
EndValue = 1,
|
||||
Easing = EasingTypes.Out
|
||||
});
|
||||
|
||||
//todo: figure why we can't add arbitrary delays at the end of loop.
|
||||
pulsateLayer.Loop(length * 2);
|
||||
pulsateLayer.FadeTo(0.4f, length, EasingTypes.In);
|
||||
using (pulsateLayer.BeginDelayedSequence(length))
|
||||
pulsateLayer.FadeTo(1, length, EasingTypes.Out);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Notifications
|
||||
{
|
||||
@ -131,7 +132,7 @@ namespace osu.Game.Overlays.Notifications
|
||||
countText.Text = notifications.Children.Count(c => c.Alpha > 0.99f).ToString();
|
||||
}
|
||||
|
||||
private class ClearAllButton : ClickableContainer
|
||||
private class ClearAllButton : OsuClickableContainer
|
||||
{
|
||||
private readonly OsuSpriteText text;
|
||||
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions;
|
||||
@ -182,7 +181,7 @@ namespace osu.Game.Overlays
|
||||
textLine2.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
|
||||
textLine2.Y = optionCount > 0 ? 0 : 5;
|
||||
|
||||
if (optionLights.Children.Count() != optionCount)
|
||||
if (optionLights.Children.Count != optionCount)
|
||||
{
|
||||
optionLights.Clear();
|
||||
for (int i = 0; i < optionCount; i++)
|
||||
@ -190,7 +189,7 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
for (int i = 0; i < optionCount; i++)
|
||||
optionLights.Children.Skip(i).First().Glowing = i == selectedOption;
|
||||
optionLights.Children[i].Glowing = i == selectedOption;
|
||||
});
|
||||
}
|
||||
|
||||
@ -261,8 +260,6 @@ namespace osu.Game.Overlays
|
||||
Radius = 8,
|
||||
};
|
||||
|
||||
FadeEdgeEffectTo(0);
|
||||
|
||||
updateGlow();
|
||||
Flush(true);
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.SearchableList
|
||||
{
|
||||
@ -52,7 +53,7 @@ namespace osu.Game.Overlays.SearchableList
|
||||
DisplayStyle.Value = PanelDisplayStyle.Grid;
|
||||
}
|
||||
|
||||
private class DisplayStyleToggleButton : ClickableContainer
|
||||
private class DisplayStyleToggleButton : OsuClickableContainer
|
||||
{
|
||||
private readonly TextAwesome icon;
|
||||
private readonly PanelDisplayStyle style;
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
@ -29,8 +28,6 @@ namespace osu.Game.Overlays.SearchableList
|
||||
protected abstract T DefaultTab { get; }
|
||||
protected virtual Drawable CreateSupplementaryControls() => null;
|
||||
|
||||
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || DisplayStyleControl.Dropdown.Contains(screenSpacePos);
|
||||
|
||||
protected SearchableListFilterControl()
|
||||
{
|
||||
if (!typeof(T).IsEnum)
|
||||
|
@ -82,7 +82,6 @@ namespace osu.Game.Overlays.SearchableList
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
AlwaysReceiveInput = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Header = CreateHeader(),
|
||||
|
@ -15,7 +15,7 @@ using osu.Game.Overlays.Settings.Sections;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class SettingsOverlay : FocusedOverlayContainer
|
||||
public class SettingsOverlay : OsuFocusedOverlayContainer
|
||||
{
|
||||
internal const float CONTENT_MARGINS = 10;
|
||||
|
||||
@ -93,7 +93,7 @@ namespace osu.Game.Overlays
|
||||
new SidebarButton
|
||||
{
|
||||
Section = section,
|
||||
Action = sectionsContainer.ScrollContainer.ScrollIntoView,
|
||||
Action = b => sectionsContainer.ScrollContainer.ScrollTo(b),
|
||||
}
|
||||
).ToArray()
|
||||
}
|
||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Overlays
|
||||
panelFlow.Clear();
|
||||
else
|
||||
{
|
||||
panelFlow.Children = users.Select(u =>
|
||||
panelFlow.ChildrenEnumerable = users.Select(u =>
|
||||
{
|
||||
var p = new UserPanel(u) { Width = 300 };
|
||||
p.Status.BindTo(u.Status);
|
||||
|
@ -33,8 +33,6 @@ namespace osu.Game.Overlays.Toolbar
|
||||
|
||||
public Toolbar()
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ToolbarBackground(),
|
||||
@ -55,7 +53,6 @@ namespace osu.Game.Overlays.Toolbar
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AlwaysReceiveInput = true,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Direction = FillDirection.Horizontal,
|
||||
|
@ -1,10 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -16,10 +12,11 @@ using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public class ToolbarButton : Container
|
||||
public class ToolbarButton : OsuClickableContainer
|
||||
{
|
||||
public const float WIDTH = Toolbar.HEIGHT * 1.4f;
|
||||
|
||||
@ -58,7 +55,6 @@ namespace osu.Game.Overlays.Toolbar
|
||||
|
||||
protected virtual Anchor TooltipAnchor => Anchor.TopLeft;
|
||||
|
||||
public Action Action;
|
||||
protected TextAwesome DrawableIcon;
|
||||
protected SpriteText DrawableText;
|
||||
protected Box HoverBackground;
|
||||
@ -66,7 +62,6 @@ namespace osu.Game.Overlays.Toolbar
|
||||
private readonly SpriteText tooltip1;
|
||||
private readonly SpriteText tooltip2;
|
||||
protected FillFlowContainer Flow;
|
||||
private SampleChannel sampleClick;
|
||||
|
||||
public ToolbarButton()
|
||||
{
|
||||
@ -136,27 +131,19 @@ namespace osu.Game.Overlays.Toolbar
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleClick = audio.Sample.Get(@"Menu/menuclick");
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
Action?.Invoke();
|
||||
sampleClick.Play();
|
||||
HoverBackground.FlashColour(Color4.White.Opacity(100), 500, EasingTypes.OutQuint);
|
||||
return true;
|
||||
return base.OnClick(state);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
HoverBackground.FadeIn(200);
|
||||
tooltipContainer.FadeIn(100);
|
||||
return false;
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
|
@ -113,8 +113,11 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
if (!activeMode.EnsureValid())
|
||||
activeMode.Refresh(() => modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, EasingTypes.OutQuint));
|
||||
if (!activeMode.IsValid)
|
||||
{
|
||||
modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, EasingTypes.OutQuint);
|
||||
activeMode.Validate();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,8 +17,6 @@ namespace osu.Game.Overlays.Toolbar
|
||||
|
||||
public ToolbarUserArea()
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
AutoSizeAxes = Axes.X;
|
||||
|
||||
|
@ -8,10 +8,11 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using System;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class WaveOverlayContainer : FocusedOverlayContainer
|
||||
public abstract class WaveOverlayContainer : OsuFocusedOverlayContainer
|
||||
{
|
||||
protected const float APPEAR_DURATION = 800;
|
||||
protected const float DISAPPEAR_DURATION = 500;
|
||||
|
Reference in New Issue
Block a user