From 2058604ef35c03d01fdc5d92d79197dbeeb1bca5 Mon Sep 17 00:00:00 2001 From: ProgrammaticNajel Date: Sat, 26 Jan 2019 23:10:13 +0800 Subject: [PATCH] Typo fix --- .../Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs index 07c3132282..a4050f0c31 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs @@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles base.LoadComplete(); // Fixes a 1-frame position discrepancy due to the first mouse move event happening in the next frame - HitObject.Position = Parent?.ToLocalSpace(GetContainingInputManager().CurrentState.Mouse.Position)?? Vector2.Zero; + HitObject.Position = Parent?.ToLocalSpace(GetContainingInputManager().CurrentState.Mouse.Position) ?? Vector2.Zero; } protected override bool OnClick(ClickEvent e)