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Make mute button not handle hover
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@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Volume
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protected override bool OnHover(InputState state)
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{
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this.TransformTo<MuteButton, SRGBColour>("BorderColour", hoveredColour, 500, Easing.OutQuint);
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return true;
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return false;
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}
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protected override void OnHoverLost(InputState state)
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