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Set new room for each test iteration
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@ -24,10 +24,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private RulesetStore rulesetStore { get; set; }
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[SetUp]
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public void Setup() => Schedule(() =>
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public new void Setup() => Schedule(() =>
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{
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Room = new Room();
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Child = new MatchBeatmapDetailArea
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{
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Anchor = Anchor.Centre,
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