diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneScorePanelList.cs b/osu.Game.Tests/Visual/Ranking/TestSceneScorePanelList.cs index b2585c0509..6f3b3028be 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneScorePanelList.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneScorePanelList.cs @@ -203,6 +203,71 @@ namespace osu.Game.Tests.Visual.Ranking assertExpandedPanelCentred(); } + [Test] + public void TestKeyboardNavigation() + { + var lowestScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { MaxCombo = 100 }; + var middleScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { MaxCombo = 200 }; + var highestScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { MaxCombo = 300 }; + + createListStep(() => new ScorePanelList()); + + AddStep("add scores and select middle", () => + { + // order of addition purposefully scrambled. + list.AddScore(middleScore); + list.AddScore(lowestScore); + list.AddScore(highestScore); + list.SelectedScore.Value = middleScore; + }); + + assertScoreState(highestScore, false); + assertScoreState(middleScore, true); + assertScoreState(lowestScore, false); + + AddStep("press left", () => InputManager.Key(Key.Left)); + + assertScoreState(highestScore, true); + assertScoreState(middleScore, false); + assertScoreState(lowestScore, false); + assertExpandedPanelCentred(); + + AddStep("press left at start of list", () => InputManager.Key(Key.Left)); + + assertScoreState(highestScore, true); + assertScoreState(middleScore, false); + assertScoreState(lowestScore, false); + assertExpandedPanelCentred(); + + AddStep("press right", () => InputManager.Key(Key.Right)); + + assertScoreState(highestScore, false); + assertScoreState(middleScore, true); + assertScoreState(lowestScore, false); + assertExpandedPanelCentred(); + + AddStep("press right again", () => InputManager.Key(Key.Right)); + + assertScoreState(highestScore, false); + assertScoreState(middleScore, false); + assertScoreState(lowestScore, true); + assertExpandedPanelCentred(); + + AddStep("press right at end of list", () => InputManager.Key(Key.Right)); + + assertScoreState(highestScore, false); + assertScoreState(middleScore, false); + assertScoreState(lowestScore, true); + assertExpandedPanelCentred(); + + AddStep("press left", () => InputManager.Key(Key.Left)); + + assertScoreState(highestScore, false); + assertScoreState(middleScore, true); + assertScoreState(lowestScore, false); + assertExpandedPanelCentred(); + } + private void createListStep(Func creationFunc) { AddStep("create list", () => Child = list = creationFunc().With(d =>