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Add missing OverlayColourProvider
in test scene
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Game.Overlays;
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using osu.Game.Overlays.FirstRunSetup;
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using osu.Game.Overlays.FirstRunSetup;
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namespace osu.Game.Tests.Visual.UserInterface
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namespace osu.Game.Tests.Visual.UserInterface
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{
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{
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public class TestSceneFirstRunScreenUIScale : OsuManualInputManagerTestScene
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public class TestSceneFirstRunScreenUIScale : OsuManualInputManagerTestScene
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{
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{
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[Cached]
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
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public TestSceneFirstRunScreenUIScale()
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public TestSceneFirstRunScreenUIScale()
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{
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{
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AddStep("load screen", () =>
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AddStep("load screen", () =>
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