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Make base mod select screen abstract
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parent
7eebc20124
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@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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[Resolved]
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[Resolved]
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private RulesetStore rulesetStore { get; set; }
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private RulesetStore rulesetStore { get; set; }
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private ModSelectScreen modSelectScreen;
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private UserModSelectScreen modSelectScreen;
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[SetUpSteps]
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[SetUpSteps]
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public void SetUpSteps()
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public void SetUpSteps()
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@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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private void createScreen()
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private void createScreen()
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{
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{
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AddStep("create screen", () => Child = modSelectScreen = new ModSelectScreen
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AddStep("create screen", () => Child = modSelectScreen = new UserModSelectScreen
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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State = { Value = Visibility.Visible },
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State = { Value = Visibility.Visible },
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@ -23,7 +23,7 @@ using osuTK.Input;
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namespace osu.Game.Overlays.Mods
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namespace osu.Game.Overlays.Mods
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{
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{
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public class ModSelectScreen : OsuFocusedOverlayContainer
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public abstract class ModSelectScreen : OsuFocusedOverlayContainer
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{
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{
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[Cached]
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[Cached]
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
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