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Fix Storyboard's FirstEventTime not finding the true earliest event
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@ -111,7 +111,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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Assert.AreEqual(1500, background.Elements[0].StartTime);
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Assert.AreEqual(1000, background.Elements[1].StartTime);
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Assert.AreEqual(1000, storyboard.FirstEventTime);
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Assert.AreEqual(1000, storyboard.EarliestEventTime);
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}
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}
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