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Minor refactors
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@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.UI
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private void Fruit_OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
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{
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if (judgement.Result > HitResult.Miss)
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if (judgement.IsHit)
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{
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Vector2 screenPosition = judgedObject.ScreenSpaceDrawQuad.Centre;
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Remove(judgedObject);
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