Apply proposed naming changes

This commit is contained in:
Salman Ahmed
2022-05-04 17:08:41 +03:00
parent e9ecf26b6a
commit 20e277d2e5
13 changed files with 18 additions and 18 deletions

View File

@ -121,7 +121,7 @@ namespace osu.Game.Utils
/// <param name="invalidMods">Invalid mods, if any were found. Will be null if all mods were valid.</param>
/// <returns>Whether the input mods were all valid. If false, <paramref name="invalidMods"/> will contain all invalid entries.</returns>
public static bool CheckValidRequiredModsForMultiplayer(IEnumerable<Mod> mods, [NotNullWhen(false)] out List<Mod>? invalidMods)
=> checkValid(mods, m => m.IsPlayable(ModUsage.MultiplayerRoomWide), out invalidMods);
=> checkValid(mods, m => m.IsPlayable(ModUsage.MultiplayerGlobal), out invalidMods);
/// <summary>
/// Checks that all <see cref="Mod"/>s in a combination are valid as "free mods" in a multiplayer match session.
@ -130,7 +130,7 @@ namespace osu.Game.Utils
/// <param name="invalidMods">Invalid mods, if any were found. Will be null if all mods were valid.</param>
/// <returns>Whether the input mods were all valid. If false, <paramref name="invalidMods"/> will contain all invalid entries.</returns>
public static bool CheckValidFreeModsForMultiplayer(IEnumerable<Mod> mods, [NotNullWhen(false)] out List<Mod>? invalidMods)
=> checkValid(mods, m => m.IsPlayable(ModUsage.MultiplayerPerPlayer), out invalidMods);
=> checkValid(mods, m => m.IsPlayable(ModUsage.MultiplayerLocal), out invalidMods);
private static bool checkValid(IEnumerable<Mod> mods, Predicate<Mod> valid, [NotNullWhen(false)] out List<Mod>? invalidMods)
{