Move constants to base OsuHitObject representation.

This commit is contained in:
Dean Herbert
2017-03-06 12:58:14 +09:00
parent 910d9ccc00
commit 20fcb8848b
4 changed files with 38 additions and 23 deletions

View File

@ -21,7 +21,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
public CirclePiece()
{
Size = new Vector2((float)DrawableHitCircle.CIRCLE_RADIUS * 2);
Size = new Vector2((float)OsuHitObject.OBJECT_RADIUS * 2);
Masking = true;
CornerRadius = Size.X / 2;