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Merge branch 'master' into add-notelock
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@ -36,8 +36,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private readonly SpriteIcon symbol;
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private readonly Color4 baseColour = OsuColour.FromHex(@"002c3c");
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private readonly Color4 fillColour = OsuColour.FromHex(@"005b7c");
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private readonly Color4 baseColour = Color4Extensions.FromHex(@"002c3c");
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private readonly Color4 fillColour = Color4Extensions.FromHex(@"005b7c");
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private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
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@ -16,16 +16,24 @@ using osu.Game.Rulesets.Osu.Skinning;
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using osuTK.Graphics;
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using osu.Game.Skinning;
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using osuTK;
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using osu.Game.Graphics;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition
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public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition, IHasAccentColour
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{
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public Func<OsuAction?> GetInitialHitAction;
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public Color4 AccentColour
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{
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get => ball.Colour;
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set => ball.Colour = value;
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}
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private readonly Slider slider;
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private readonly Drawable followCircle;
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private readonly DrawableSlider drawableSlider;
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private readonly CircularContainer ball;
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public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
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{
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@ -47,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Alpha = 0,
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Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()),
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},
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new CircularContainer
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ball = new CircularContainer
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{
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Masking = true,
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RelativeSizeAxes = Axes.Both,
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