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Fix dragging backwards not deselecting pending selection
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@ -69,6 +69,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
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{
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{
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if (mask.IsPresent && rect.Contains(mask.SelectionPoint))
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if (mask.IsPresent && rect.Contains(mask.SelectionPoint))
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mask.Select();
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mask.Select();
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else
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mask.Deselect();
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}
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}
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}
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}
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