mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 14:46:38 +09:00
Initial push for better decoders
This commit is contained in:
@ -2,7 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using OpenTK;
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@ -13,37 +13,34 @@ using osu.Game.Storyboards;
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namespace osu.Game.Beatmaps.Formats
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{
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public class LegacyStoryboardDecoder : LegacyDecoder
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public class LegacyStoryboardDecoder : LegacyDecoder<Storyboard>
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{
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private Storyboard storyboard;
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private StoryboardSprite storyboardSprite;
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private CommandTimelineGroup timelineGroup;
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private Storyboard storyboard;
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private readonly Dictionary<string, string> variables = new Dictionary<string, string>();
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public LegacyStoryboardDecoder()
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: base(0)
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{
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}
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public LegacyStoryboardDecoder(int beatmapVersion)
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public static void Register()
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{
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BeatmapVersion = beatmapVersion;
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// note that this isn't completely correct
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AddDecoder<Storyboard>(@"osu file format v", m => new LegacyStoryboardDecoder());
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AddDecoder<Storyboard>(@"[Events]", m => new LegacyStoryboardDecoder());
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}
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protected override void ParseStoryboard(StreamReader stream, Storyboard storyboard)
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protected override void ParseStreamInto(StreamReader stream, Storyboard storyboard)
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{
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if (stream == null)
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throw new ArgumentNullException(nameof(stream));
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if (storyboard == null)
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throw new ArgumentNullException(nameof(storyboard));
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this.storyboard = storyboard;
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ParseContent(stream);
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base.ParseStreamInto(stream, storyboard);
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}
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protected override void ProcessSection(Section section, string line)
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protected override void ParseLine(Storyboard storyboard, Section section, string line)
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{
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switch (section)
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{
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@ -80,38 +77,38 @@ namespace osu.Game.Beatmaps.Formats
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switch (type)
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{
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case EventType.Sprite:
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{
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var layer = parseLayer(split[1]);
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var origin = parseOrigin(split[2]);
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var path = cleanFilename(split[3]);
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var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
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var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
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storyboardSprite = new StoryboardSprite(path, origin, new Vector2(x, y));
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storyboard.GetLayer(layer).Add(storyboardSprite);
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}
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{
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var layer = parseLayer(split[1]);
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var origin = parseOrigin(split[2]);
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var path = cleanFilename(split[3]);
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var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
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var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
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storyboardSprite = new StoryboardSprite(path, origin, new Vector2(x, y));
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storyboard.GetLayer(layer).Add(storyboardSprite);
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}
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break;
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case EventType.Animation:
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{
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var layer = parseLayer(split[1]);
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var origin = parseOrigin(split[2]);
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var path = cleanFilename(split[3]);
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var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
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var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
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var frameCount = int.Parse(split[6]);
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var frameDelay = double.Parse(split[7], NumberFormatInfo.InvariantInfo);
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var loopType = split.Length > 8 ? (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), split[8]) : AnimationLoopType.LoopForever;
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storyboardSprite = new StoryboardAnimation(path, origin, new Vector2(x, y), frameCount, frameDelay, loopType);
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storyboard.GetLayer(layer).Add(storyboardSprite);
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}
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{
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var layer = parseLayer(split[1]);
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var origin = parseOrigin(split[2]);
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var path = cleanFilename(split[3]);
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var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
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var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
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var frameCount = int.Parse(split[6]);
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var frameDelay = double.Parse(split[7], NumberFormatInfo.InvariantInfo);
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var loopType = split.Length > 8 ? (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), split[8]) : AnimationLoopType.LoopForever;
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storyboardSprite = new StoryboardAnimation(path, origin, new Vector2(x, y), frameCount, frameDelay, loopType);
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storyboard.GetLayer(layer).Add(storyboardSprite);
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}
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break;
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case EventType.Sample:
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{
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var time = double.Parse(split[1], CultureInfo.InvariantCulture);
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var layer = parseLayer(split[2]);
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var path = cleanFilename(split[3]);
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var volume = split.Length > 4 ? float.Parse(split[4], CultureInfo.InvariantCulture) : 100;
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storyboard.GetLayer(layer).Add(new StoryboardSample(path, time, volume));
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}
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{
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var time = double.Parse(split[1], CultureInfo.InvariantCulture);
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var layer = parseLayer(split[2]);
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var path = cleanFilename(split[3]);
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var volume = split.Length > 4 ? float.Parse(split[4], CultureInfo.InvariantCulture) : 100;
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storyboard.GetLayer(layer).Add(new StoryboardSample(path, time, volume));
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}
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break;
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}
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}
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@ -124,120 +121,120 @@ namespace osu.Game.Beatmaps.Formats
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switch (commandType)
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{
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case "T":
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{
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var triggerName = split[1];
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var startTime = split.Length > 2 ? double.Parse(split[2], CultureInfo.InvariantCulture) : double.MinValue;
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var endTime = split.Length > 3 ? double.Parse(split[3], CultureInfo.InvariantCulture) : double.MaxValue;
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var groupNumber = split.Length > 4 ? int.Parse(split[4]) : 0;
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timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
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}
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{
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var triggerName = split[1];
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var startTime = split.Length > 2 ? double.Parse(split[2], CultureInfo.InvariantCulture) : double.MinValue;
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var endTime = split.Length > 3 ? double.Parse(split[3], CultureInfo.InvariantCulture) : double.MaxValue;
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var groupNumber = split.Length > 4 ? int.Parse(split[4]) : 0;
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timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
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}
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break;
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case "L":
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{
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var startTime = double.Parse(split[1], CultureInfo.InvariantCulture);
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var loopCount = int.Parse(split[2]);
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timelineGroup = storyboardSprite?.AddLoop(startTime, loopCount);
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}
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{
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var startTime = double.Parse(split[1], CultureInfo.InvariantCulture);
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var loopCount = int.Parse(split[2]);
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timelineGroup = storyboardSprite?.AddLoop(startTime, loopCount);
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}
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break;
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default:
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{
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if (string.IsNullOrEmpty(split[3]))
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split[3] = split[2];
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var easing = (Easing)int.Parse(split[1]);
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var startTime = double.Parse(split[2], CultureInfo.InvariantCulture);
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var endTime = double.Parse(split[3], CultureInfo.InvariantCulture);
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switch (commandType)
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{
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if (string.IsNullOrEmpty(split[3]))
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split[3] = split[2];
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var easing = (Easing)int.Parse(split[1]);
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var startTime = double.Parse(split[2], CultureInfo.InvariantCulture);
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var endTime = double.Parse(split[3], CultureInfo.InvariantCulture);
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switch (commandType)
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case "F":
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{
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case "F":
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{
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var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
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var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
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timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
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}
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break;
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case "S":
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{
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var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
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var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
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timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue));
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}
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break;
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case "V":
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{
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var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
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var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
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var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
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var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
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timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
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}
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break;
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case "R":
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{
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var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
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var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
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timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
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}
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break;
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case "M":
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{
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var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
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var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
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var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
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var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
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timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
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timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
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}
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break;
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case "MX":
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{
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var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
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var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
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timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
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}
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break;
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case "MY":
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{
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var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
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var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
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timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
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}
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break;
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case "C":
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{
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var startRed = float.Parse(split[4], CultureInfo.InvariantCulture);
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var startGreen = float.Parse(split[5], CultureInfo.InvariantCulture);
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var startBlue = float.Parse(split[6], CultureInfo.InvariantCulture);
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var endRed = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startRed;
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var endGreen = split.Length > 8 ? float.Parse(split[8], CultureInfo.InvariantCulture) : startGreen;
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var endBlue = split.Length > 9 ? float.Parse(split[9], CultureInfo.InvariantCulture) : startBlue;
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timelineGroup?.Colour.Add(easing, startTime, endTime,
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new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
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new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
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}
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break;
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case "P":
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{
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var type = split[4];
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switch (type)
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{
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case "A":
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timelineGroup?.BlendingMode.Add(easing, startTime, endTime, BlendingMode.Additive, startTime == endTime ? BlendingMode.Additive : BlendingMode.Inherit);
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break;
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case "H":
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timelineGroup?.FlipH.Add(easing, startTime, endTime, true, startTime == endTime);
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break;
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case "V":
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timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime);
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break;
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}
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}
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break;
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default:
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throw new InvalidDataException($@"Unknown command type: {commandType}");
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var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
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var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
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timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
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}
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break;
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case "S":
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{
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var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
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var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
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timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue));
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}
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break;
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case "V":
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{
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var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
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var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
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var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
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var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
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timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
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}
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break;
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case "R":
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{
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var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
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var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
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timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
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}
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break;
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case "M":
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{
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var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
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var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
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var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
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var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
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timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
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timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
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}
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break;
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case "MX":
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{
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var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
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var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
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timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
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}
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break;
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case "MY":
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{
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var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
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var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
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timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
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}
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break;
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case "C":
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{
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var startRed = float.Parse(split[4], CultureInfo.InvariantCulture);
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var startGreen = float.Parse(split[5], CultureInfo.InvariantCulture);
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var startBlue = float.Parse(split[6], CultureInfo.InvariantCulture);
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var endRed = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startRed;
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var endGreen = split.Length > 8 ? float.Parse(split[8], CultureInfo.InvariantCulture) : startGreen;
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var endBlue = split.Length > 9 ? float.Parse(split[9], CultureInfo.InvariantCulture) : startBlue;
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timelineGroup?.Colour.Add(easing, startTime, endTime,
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new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
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new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
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}
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break;
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case "P":
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{
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var type = split[4];
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switch (type)
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{
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case "A":
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timelineGroup?.BlendingMode.Add(easing, startTime, endTime, BlendingMode.Additive, startTime == endTime ? BlendingMode.Additive : BlendingMode.Inherit);
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break;
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case "H":
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timelineGroup?.FlipH.Add(easing, startTime, endTime, true, startTime == endTime);
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break;
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case "V":
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timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime);
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break;
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}
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}
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break;
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default:
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throw new InvalidDataException($@"Unknown command type: {commandType}");
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}
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}
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break;
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}
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}
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@ -269,6 +266,7 @@ namespace osu.Game.Beatmaps.Formats
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case LegacyOrigins.BottomRight:
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return Anchor.BottomRight;
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}
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throw new InvalidDataException($@"Unknown origin: {value}");
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}
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Reference in New Issue
Block a user