Merge pull request #2698 from Joehuu/source-link-colour

Remove link colours from beatmap tags
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Dean Herbert 2018-06-06 08:51:54 +09:00 committed by GitHub
commit 21837c64cf
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2 changed files with 7 additions and 23 deletions

View File

@ -21,7 +21,7 @@ namespace osu.Game.Overlays.BeatmapSet
private const float metadata_width = 225; private const float metadata_width = 225;
private const float spacing = 20; private const float spacing = 20;
private readonly MetadataSection description, source, tags; private readonly MetadataSection source, tags;
private readonly Box successRateBackground; private readonly Box successRateBackground;
private readonly SuccessRate successRate; private readonly SuccessRate successRate;
@ -83,7 +83,7 @@ namespace osu.Game.Overlays.BeatmapSet
Child = new Container Child = new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Child = description = new MetadataSection("Description"), Child = new MetadataSection("Description"),
}, },
}, },
new Container new Container
@ -135,8 +135,6 @@ namespace osu.Game.Overlays.BeatmapSet
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
successRateBackground.Colour = colours.GrayE; successRateBackground.Colour = colours.GrayE;
source.TextColour = description.TextColour = colours.Gray5;
tags.TextColour = colours.BlueDark;
updateDisplay(); updateDisplay();
} }
@ -195,7 +193,7 @@ namespace osu.Game.Overlays.BeatmapSet
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
header.Colour = colours.Gray5; header.Colour = textFlow.Colour = colours.Gray5;
} }
} }
} }

View File

@ -6,7 +6,6 @@ using OpenTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using System.Linq; using System.Linq;
@ -120,14 +119,8 @@ namespace osu.Game.Screens.Select
Margin = new MarginPadding { Top = spacing * 2 }, Margin = new MarginPadding { Top = spacing * 2 },
Children = new[] Children = new[]
{ {
description = new MetadataSection("Description") description = new MetadataSection("Description"),
{ source = new MetadataSection("Source"),
TextColour = Color4.White.Opacity(0.75f),
},
source = new MetadataSection("Source")
{
TextColour = Color4.White.Opacity(0.75f),
},
tags = new MetadataSection("Tags"), tags = new MetadataSection("Tags"),
}, },
}, },
@ -164,10 +157,9 @@ namespace osu.Game.Screens.Select
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, APIAccess api) private void load(APIAccess api)
{ {
this.api = api; this.api = api;
tags.TextColour = colours.Yellow;
} }
protected override void UpdateAfterChildren() protected override void UpdateAfterChildren()
@ -364,7 +356,7 @@ namespace osu.Game.Screens.Select
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Colour = textFlow.Colour, Colour = Color4.White.Opacity(0.75f),
Text = text Text = text
}, loaded => }, loaded =>
{ {
@ -375,12 +367,6 @@ namespace osu.Game.Screens.Select
this.FadeIn(transition_duration); this.FadeIn(transition_duration);
}); });
} }
public Color4 TextColour
{
get { return textFlow.Colour; }
set { textFlow.Colour = value; }
}
} }
private class DimmedLoadingAnimation : VisibilityContainer private class DimmedLoadingAnimation : VisibilityContainer