Implement detailed download button behaviour

This commit is contained in:
Bartłomiej Dach
2021-10-23 15:51:36 +02:00
parent a60cceeda6
commit 2186b51676
2 changed files with 87 additions and 14 deletions

View File

@ -1,14 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Online;
using osu.Game.Overlays;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osuTK;
@ -23,10 +28,10 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
private readonly SmoothCircularProgress downloadProgress;
[Resolved]
private OsuColour colours { get; set; }
private OsuColour colours { get; set; } = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
private OverlayColourProvider colourProvider { get; set; } = null!;
public DownloadButton(APIBeatmapSet beatmapSet)
{
@ -37,7 +42,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
InternalChildren = new Drawable[]
{
Tracker = new BeatmapDownloadTracker(beatmapSet),
Download = new DownloadIcon(),
Download = new DownloadIcon(beatmapSet),
downloadProgress = new SmoothCircularProgress
{
Size = new Vector2(12),
@ -45,7 +50,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
Origin = Anchor.Centre,
InnerRadius = 0.4f,
},
Play = new PlayIcon()
Play = new PlayIcon(beatmapSet)
};
}
@ -65,27 +70,74 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
downloadProgress.FadeTo(Tracker.State.Value == DownloadState.Downloading || Tracker.State.Value == DownloadState.Importing ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
downloadProgress.FadeColour(Tracker.State.Value == DownloadState.Importing ? colours.Yellow : colourProvider.Highlight1, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
if (Tracker.State.Value == DownloadState.Downloading)
downloadProgress.FillTo(Tracker.Progress.Value, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
downloadProgress.FillTo(Tracker.Progress.Value, Tracker.Progress.Value > 0 ? BeatmapCard.TRANSITION_DURATION : 0, Easing.OutQuint);
Play.FadeTo(Tracker.State.Value == DownloadState.LocallyAvailable ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
}
protected class DownloadIcon : BeatmapCardIconButton
{
public DownloadIcon()
private readonly APIBeatmapSet beatmapSet;
private Bindable<bool> preferNoVideo = null!;
[Resolved]
private BeatmapManager beatmaps { get; set; } = null!;
public DownloadIcon(APIBeatmapSet beatmapSet)
{
Icon.Icon = FontAwesome.Solid.Download;
this.beatmapSet = beatmapSet;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
preferNoVideo = config.GetBindable<bool>(OsuSetting.PreferNoVideo);
}
protected override void LoadComplete()
{
base.LoadComplete();
preferNoVideo.BindValueChanged(_ => updateState(), true);
}
private void updateState()
{
if (beatmapSet.Availability.DownloadDisabled)
{
Enabled.Value = false;
TooltipText = BeatmapsetsStrings.AvailabilityDisabled;
return;
}
if (!beatmapSet.HasVideo)
TooltipText = BeatmapsetsStrings.PanelDownloadAll;
else
TooltipText = preferNoVideo.Value ? BeatmapsetsStrings.PanelDownloadNoVideo : BeatmapsetsStrings.PanelDownloadVideo;
Action = () => beatmaps.Download(beatmapSet, preferNoVideo.Value);
}
}
protected class PlayIcon : BeatmapCardIconButton
{
public PlayIcon()
private readonly APIBeatmapSet beatmapSet;
public PlayIcon(APIBeatmapSet beatmapSet)
{
this.beatmapSet = beatmapSet;
Icon.Icon = FontAwesome.Regular.PlayCircle;
TooltipText = "Go to beatmap";
}
[BackgroundDependencyLoader(true)]
private void load(OsuGame? game)
{
if (game != null)
Action = () => game.PresentBeatmap(beatmapSet);
}
}
// TODO: implement behaviour
}
}