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Split out DefaultScoreCounter and make ScoreCounter abstract
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@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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{
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int numerator = 0, denominator = 0;
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int numerator = 0, denominator = 0;
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ScoreCounter score = new ScoreCounter(7)
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ScoreCounter score = new DefaultScoreCounter()
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{
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{
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Origin = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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@ -1,18 +1,21 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Screens.Play.HUD;
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namespace osu.Game.Graphics.UserInterface
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namespace osu.Game.Graphics.UserInterface
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{
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{
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public class ScoreCounter : RollingCounter<double>
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public abstract class ScoreCounter : RollingCounter<double>, IScoreCounter
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{
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{
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protected override double RollingDuration => 1000;
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protected override double RollingDuration => 1000;
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protected override Easing RollingEasing => Easing.Out;
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protected override Easing RollingEasing => Easing.Out;
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public bool UseCommaSeparator;
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/// <summary>
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/// Whether comma separators should be displayed.
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/// </summary>
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public bool UseCommaSeparator { get; }
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/// <summary>
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/// <summary>
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/// How many leading zeroes the counter has.
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/// How many leading zeroes the counter has.
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@ -23,14 +26,13 @@ namespace osu.Game.Graphics.UserInterface
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/// Displays score.
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/// Displays score.
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/// </summary>
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/// </summary>
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/// <param name="leading">How many leading zeroes the counter will have.</param>
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/// <param name="leading">How many leading zeroes the counter will have.</param>
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public ScoreCounter(uint leading = 0)
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/// <param name="useCommaSeparator">Whether comma separators should be displayed.</param>
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protected ScoreCounter(uint leading = 0, bool useCommaSeparator = false)
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{
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{
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UseCommaSeparator = useCommaSeparator;
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LeadingZeroes = leading;
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LeadingZeroes = leading;
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}
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours) => Colour = colours.BlueLighter;
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protected override double GetProportionalDuration(double currentValue, double newValue)
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protected override double GetProportionalDuration(double currentValue, double newValue)
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{
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{
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return currentValue > newValue ? currentValue - newValue : newValue - currentValue;
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return currentValue > newValue ? currentValue - newValue : newValue - currentValue;
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26
osu.Game/Screens/Play/HUD/DefaultScoreCounter.cs
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26
osu.Game/Screens/Play/HUD/DefaultScoreCounter.cs
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@ -0,0 +1,26 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Play.HUD
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{
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public class DefaultScoreCounter : ScoreCounter
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{
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public DefaultScoreCounter()
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: base(6)
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{
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Anchor = Anchor.TopCentre;
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Origin = Anchor.TopCentre;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Colour = colours.BlueLighter;
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}
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}
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}
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